Staffs
Staff of the Grave Light
Aura moderate necromancy; CL 8th
Slot —; Price 28,800 gp; Weight 5 lbs.
DESCRIPTION
This pale ash staff is capped with a dimly glowing crystal that emits a soft, greenish light.
The staff has 50 charges. It allows use of the following spells:
• disrupt undead (1 charge)
• gentle repose (1 charge)
• halt undead (2 charges, DC 14)
The staff sheds light as a torch while held.
LORE
Crafted by funerary orders and gravekeepers, these staves were never intended as weapons of conquest.
Their magic is precise and restrained, focused on maintaining the boundary between life and death.
Many bear faint etchings marking the names of those the wielder has laid properly to rest.
CONSTRUCTION
Requirements Craft Staff, disrupt undead, gentle repose, halt undead; Cost 14,400 gp, 1,152 XP
Staff of the Ember Wake
Aura moderate evocation; CL 8th
Slot —; Price 30,400 gp; Weight 5 lbs.
DESCRIPTION
This charred black staff glows faintly along its cracks as though embers burn within.
The staff has 50 charges. It allows use of the following spells:
• burning hands (1 charge, DC 13)
• scorching ray (2 charges)
• fireball (3 charges, DC 14)
The wielder gains a +2 competence bonus on saves against fire effects while holding the staff.
LORE
These staves are often forged in volcanic regions or in the aftermath of great fires.
They are said to contain a fragment of a blaze that refused to die, captured and shaped into form.
Those who wield them often grow comfortable in heat, even finding it reassuring.
CONSTRUCTION
Requirements Craft Staff, burning hands, scorching ray, fireball; Cost 15,200 gp, 1,216 XP
Staff of the Veiled Path
Aura moderate illusion; CL 9th
Slot —; Price 34,200 gp; Weight 5 lbs.
DESCRIPTION
This slender staff seems slightly transparent when viewed at certain angles.
The staff has 50 charges. It allows use of the following spells:
• disguise self (1 charge)
• invisibility (2 charges)
• greater invisibility (3 charges)
While holding the staff, the wielder gains a +2 competence bonus on Hide checks.
LORE
Favored by spies, illusionists, and those who prefer to remain unseen, these staves embody subtlety over force.
Their magic bends perception rather than reality, allowing the wielder to move through the world without drawing notice.
Some users report that, over time, they feel less certain of how others truly see them.
CONSTRUCTION
Requirements Craft Staff, disguise self, invisibility, greater invisibility; Cost 17,100 gp, 1,368 XP
Staff of Earthen Command
Aura moderate transmutation; CL 9th
Slot —; Price 33,000 gp; Weight 5 lbs.
DESCRIPTION
This heavy stone staff is etched with deep, angular runes.
The staff has 50 charges. It allows use of the following spells:
• soften earth and stone (1 charge)
• spike stones (2 charges)
• wall of stone (3 charges)
While holding the staff, the wielder gains a +2 competence bonus on Balance checks when standing on natural ground.
LORE
Created by geomancers and defenders of sacred lands, these staves reflect mastery over the physical world.
They are often used to shape terrain defensively, controlling movement rather than directly harming foes.
Many users develop a strong attachment to the ground beneath them, preferring natural terrain over constructed spaces.
CONSTRUCTION
Requirements Craft Staff, soften earth and stone, spike stones, wall of stone; Cost 16,500 gp, 1,320 XP
Staff of the Fractured Mind
Aura moderate enchantment; CL 9th
Slot —; Price 36,000 gp; Weight 5 lbs.
DESCRIPTION
This twisted staff is set with multiple small, mismatched crystals.
The staff has 50 charges. It allows use of the following spells:
• daze (1 charge, DC 13)
• confusion (3 charges, DC 16)
• crushing despair (2 charges, DC 15)
While holding the staff, the wielder gains a +2 competence bonus on Bluff checks.
LORE
These staves were created by enchanters who specialized in unraveling the will of their enemies.
Rather than dominating outright, the magic introduces doubt, hesitation, and internal conflict.
Prolonged use has been known to affect the wielder as well, blurring the line between influence and self.
CONSTRUCTION
Requirements Craft Staff, daze, confusion, crushing despair; Cost 18,000 gp, 1,440 XP
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