Boots

Boots of the Narrow Escape

Aura moderate transmutation; CL 7th
Slot feet; Price 12,000 gp; Weight 1 lb.

DESCRIPTION
These dark leather boots feel unusually light. Once per day, as an immediate action when the wearer would be hit by an attack, they may move up to 10 feet. If this movement places them outside the attacker’s reach or line of effect, the attack misses.

This movement does not provoke attacks of opportunity.

LORE
Favored by duelists and scouts, these boots were designed for moments where survival depends on a single step.

The magic reacts not to conscious thought, but to instinct - moving the wearer just before impact.

Many users describe a growing trust in their own reflexes, as though their body knows when to act before the mind does.

CONSTRUCTION
Requirements Craft Wondrous Item, expeditious retreat, dimension door; Cost 6,000 gp, 480 XP


Boots of the Deep Tread

Aura faint transmutation; CL 5th
Slot feet; Price 6,500 gp; Weight 2 lbs.

DESCRIPTION
These heavy-soled boots allow the wearer to move across difficult terrain without penalty.

In addition, the wearer gains a +4 competence bonus on Balance checks and cannot be tripped by nonmagical effects while standing on solid ground.

LORE
Originally crafted for soldiers navigating marshes, rubble, and uneven terrain, these boots emphasize stability over speed.

Their weight is deceptive - while they feel heavy, they ground the wearer rather than slow them.

Those who rely on them often develop a preference for firm footing, even in unstable environments.

CONSTRUCTION
Requirements Craft Wondrous Item, freedom of movement; Cost 3,250 gp, 260 XP


Boots of the Flickering Step

Aura moderate conjuration; CL 9th
Slot feet; Price 18,000 gp; Weight 1 lb.

DESCRIPTION
These boots shimmer faintly when in motion. Three times per day, as a move action, the wearer may teleport up to 20 feet to a space they can see.

This movement does not provoke attacks of opportunity.

LORE
Favored by skirmishers and arcane duelists, these boots blur the line between movement and teleportation.

The transition is nearly instantaneous, leaving behind only a faint distortion in the air.

Some wearers report a brief sensation of disorientation, as though skipping over a moment in time.

CONSTRUCTION
Requirements Craft Wondrous Item, dimension door; Cost 9,000 gp, 720 XP


Boots of the Silent Pursuit

Aura faint illusion; CL 3rd
Slot feet; Price 4,000 gp; Weight 1 lb.

DESCRIPTION
These soft, matte-black boots grant the wearer a +5 competence bonus on Move Silently checks.

If the wearer moves at half speed, they gain an additional +5 bonus on Move Silently checks (total +10).

LORE
Used by trackers, assassins, and hunters, these boots were designed to close distance without warning.

The magic dampens sound at its source, preventing noise rather than concealing it.

Many who wear them describe a heightened awareness of their own movement, as though each step is deliberate.

CONSTRUCTION
Requirements Craft Wondrous Item, silence; Cost 2,000 gp, 160 XP


Boots of the Rising Path

Aura moderate transmutation; CL 7th
Slot feet; Price 14,400 gp; Weight 1 lb.

DESCRIPTION
These pale boots allow the wearer to ascend vertical surfaces as if under the effects of spider climb for up to 10 minutes per day, divided as desired.

In addition, once per day, the wearer may leap upward as if affected by jump, gaining a +10 enhancement bonus on Jump checks for 1 round.

LORE
Favored by climbers and urban scouts, these boots were designed to turn walls into pathways.

The magic emphasizes upward motion, encouraging movement that defies normal boundaries.

Some users report a growing comfort with heights, while others develop a habit of seeking the high ground whenever possible.

CONSTRUCTION
Requirements Craft Wondrous Item, spider climb, jump; Cost 7,200 gp, 576 XP

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