Cloaks

Cloak of the Fading Form

Aura faint illusion; CL 5th
Slot shoulders; Price 9,000 gp; Weight 1 lb.

DESCRIPTION
This pale gray cloak seems to blur at the edges. Three times per day, as a swift action, the wearer may gain concealment (20% miss chance) for 3 rounds.

While active, the wearer gains a +2 competence bonus on Hide checks.

LORE
Favored by scouts and skirmishers, this cloak was designed for survival rather than escape.

It does not make the wearer invisible, but instead difficult to focus on, as though their presence resists attention.

Many who use it report a strange sensation of detachment, as though they are slightly less real while the magic persists.

CONSTRUCTION
Requirements Craft Wondrous Item, blur; Cost 4,500 gp, 360 XP


Cloak of the Resolute Heart

Aura moderate abjuration; CL 7th
Slot shoulders; Price 12,000 gp; Weight 1 lb.

DESCRIPTION
This deep crimson cloak grants the wearer a +3 resistance bonus on saving throws against fear effects.

Once per day, if the wearer would become shaken, frightened, or panicked, they may ignore that effect entirely.

LORE
Created for soldiers expected to face overwhelming terror, this cloak represents courage in the face of the unknown.

Its magic does not remove fear - it simply allows the wearer to stand despite it.

Those who wear it often describe a steadying presence, as though something refuses to let them falter.

CONSTRUCTION
Requirements Craft Wondrous Item, remove fear, resistance; Cost 6,000 gp, 480 XP


Cloak of the Wandering Veil

Aura moderate conjuration; CL 9th
Slot shoulders; Price 16,800 gp; Weight 1 lb.

DESCRIPTION
This dark, flowing cloak ripples even in still air. Once per day, as a standard action, the wearer may teleport up to 40 feet to a location they can see.

In addition, the wearer gains a +2 competence bonus on Escape Artist checks.

LORE
Favored by travelers and elusive operatives, this cloak was designed to ensure that no path is ever truly blocked.

The fabric seems to shift constantly, as though never fully settled in one place.

Wearers often develop a restless nature, finding it difficult to remain in one location for long.

CONSTRUCTION
Requirements Craft Wondrous Item, dimension door; Cost 8,400 gp, 672 XP


Cloak of the Ember Mantle

Aura moderate evocation; CL 7th
Slot shoulders; Price 13,500 gp; Weight 1 lb.

DESCRIPTION
This black cloak is lined with faintly glowing threads. The wearer gains fire resistance 10.

Once per day, as an immediate action when struck in melee, the wearer may cause the cloak to flare, dealing 2d6 points of fire damage to the attacker (Reflex DC 14 half).

LORE
Often worn by those who dwell near volcanic regions or in harsh climates, this cloak reflects a bond with flame.

The heat it produces is controlled and contained, responding only when needed.

Some users describe the cloak as “breathing” warmth, as though it holds a living ember within.

CONSTRUCTION
Requirements Craft Wondrous Item, resist energy, burning hands; Cost 6,750 gp, 540 XP


Cloak of the Watchful Night

Aura faint divination; CL 5th
Slot shoulders; Price 8,000 gp; Weight 1 lb.

DESCRIPTION
This deep blue cloak is speckled with faint, star-like patterns. The wearer gains low-light vision.

If the wearer already has low-light vision, its range is doubled.

In addition, the wearer gains a +2 competence bonus on Spot checks made in dim light or darkness.

LORE
Favored by night watchmen, scouts, and travelers, this cloak was designed to make darkness less of a barrier.

Its magic enhances perception rather than creating light, allowing the wearer to rely on what is already present.

Those who use it frequently often grow comfortable in darkness, finding it less oppressive over time.

CONSTRUCTION
Requirements Craft Wondrous Item, darkvision; Cost 4,000 gp, 320 XP

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